Title pretty much sums it up - is there something I can chuck in the init that will restrict the units that are called for the module. For example, trying to build a mission south of Saigon, so having NVA in the mix wouldn't be correct, but having VC in their "black pajamas" would be more appropriate for the setting. I get that there's a way of changing the side of the units spawned, but does the module even have that functionality? Is there a way around it?