Great mods, both SOGPF and MikeForce, we're enjoying it a lot! Arma being Arma, though, we've had an issue with vehicles. We built a Vehicle Spawner building in an FOB, got it supplied. Spawned the armored Jeep, and an M2 turret, no problems. Spawned in a transport Jeep and it landed on ... something... and immediately flipped over on its side, still inside the building. Thanks, Arma!
We can't get rid of the jeep to be able to spawn in something new. I have tried blowing it up, with every munition we can find, but it won't go away. I can't pack it into a crate as a wreck either. I'm pretty sure either Exile or Antistasi or some mod had a flip vehicle option. Is that addable to MikeForce? Can I just delete it as an admin?
I did figure out what caused it to flip, though. Snakes. There was a particularly aggressive snake near our FOB that would not die. It's a smart snake, too, and opens doors. As a test, I built a second Vehicle Spawner, went in and closed the doors. Few minutes later, I hear aggressive hissing, and the door opens. I don't see anything, until I move closer. There's the snake again. I ran out of the building, asked for another Jeep. Boom, I have another flipped Jeep that I can't use. So that test worked, I guess? I'm making the assumption that the spawned Jeep landed on an obstacle (the snake) and bounced. This was standard behavior in Exile, so I wasn't surprised.
So the tl;dr:
1) how to delete vehicles or flip them right side up?
2) should snakes be able to open doors?
3) can there be an option to turn off snakes?
Thanks